Experimental Programming Language - definizione. Che cos'è Experimental Programming Language
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Cosa (chi) è Experimental Programming Language - definizione

PROGRAMMING LANGUAGE
Fjölnir Programming Language; Fjölnir programming language; Fjolnir (programming language); Fjoelnir Programming Language; Fjoelnir programming language; Fjoelnir (programming language); Fjolnir programming language; Fjolnir Programming Language

Experimental Programming Language      
<language> (EPL) A language by David May which influenced occam. ["EPL: An Experimental Language for Distributed Computing", D.C. May, in Trends and Applications 1978: Distributed Processing, NBS, pp.69-71]. (1994-11-18)
Programming language         
  • A small selection of programming language textbooks
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LANGUAGE FOR COMMUNICATING INSTRUCTIONS TO A MACHINE
ProgrammingLanguages; ProgrammingLanguage; Computer programming language; Programming languages; Programming Languages; Typed and untyped languages; Programming Language; Dialect (computing); Pattern directed invocation programming language; Programming language design; Dialecting; Computer-oriented language; Untyped language; Programming language dialect; Static semantics; Execution semantics; Proprietary programming language; Proprietary scripting language; Proglang; Research programming language; Untyped programming language
A programming language is any set of rules that converts strings, or graphical program elements in the case of visual programming languages, to various kinds of machine code output. Programming languages are one kind of computer language, and are used in computer programming to implement algorithms.
programming language         
  • A small selection of programming language textbooks
  • Python code]] with inset tokenization
  • Python]].
LANGUAGE FOR COMMUNICATING INSTRUCTIONS TO A MACHINE
ProgrammingLanguages; ProgrammingLanguage; Computer programming language; Programming languages; Programming Languages; Typed and untyped languages; Programming Language; Dialect (computing); Pattern directed invocation programming language; Programming language design; Dialecting; Computer-oriented language; Untyped language; Programming language dialect; Static semantics; Execution semantics; Proprietary programming language; Proprietary scripting language; Proglang; Research programming language; Untyped programming language
<language> A formal language in which computer programs are written. The definition of a particular language consists of both syntax (how the various symbols of the language may be combined) and semantics (the meaning of the language constructs). Languages are classified as low level if they are close to machine code and high level if each language statement corresponds to many machine code instructions (though this could also apply to a low level language with extensive use of macros, in which case it would be debatable whether it still counted as low level). A roughly parallel classification is the description as first generation language through to fifth generation language. The other major classification of languages distinguishes between imperative languages, procedural language and declarative languages. {Programming languages time-line/family tree (http://levenez.com/lang/history.html)}. (2004-05-17)

Wikipedia

Fjölnir (programming language)

Fjölnir (also Fjolnir or Fjoelnir) is a programming language developed by professor Snorri Agnarsson of computer science at Háskóli Íslands (University of Iceland) that was mostly used in the 1980s. The source files usually have the extension fjo or sma.